The HoloLens has three main inputs: voice, gaze and gesture. These were thoughtfully chosen by Microsoft designers to leverage what the HoloLens does well and to form a solid foundation for consistent interactions between applications. Still, sometimes I feel like these are blunt instruments. If you've used the Vive, you've
Our mixed reality experiences are continuing to evolve as we expand our practices in holographic UX. We can see the changes in our HoloLens Hue app, one of our earliest applications and "lights on" moments when we began exploring the Hololens' potential to work with the Internet of Things. Anthony
OpenHouseVR is a simple workflow for real estate agents to show a walkthrough of a house in virtual reality with a Google Cardboard VR headset. We had a custom ThreeJS 360 House viewer app we created for the second version of OpenHouse VR. The first version was in Unity. We
With mixed reality's holographic interplay relying on your scope of vision, you never lose track of your place in the world. And if you're not even sure where that place is, our dev Anthony just created a localized, GPS-style Hololens app that can help. HoloMaps is a mini map that
After using the Hololens for a few weeks, it's become very clear that this device is the missing link between human movement and the Internet of Things. And the first way we're demonstrating this is by changing the way we control Philips Hue lights. Right now, you can use a
We just finished scanning our fourth property for the second MVP of OpenHouse VR. It was a beautiful one-bedroom condo in the heart of West Hollywood. This is an exciting milestone as we'll have an app available for Android and Apple in the next few days. Are you a realtor?
When you walk into our office at HTML Fusion, the first thing you see is a semi-transparent screen about the size of a New Kids On The Block poster. In our impatience to get our hands on commercial hardware, our team has built our own homegrown augmented reality contraption. Using