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Find the most recent news, review, experiment on Augmented Reality.

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5 lessons learned from almost 18 months into Holacracy

By Pedro Rodriguez / 14 November , 2016

The AfterNow team meets for a weekly Tactical meeting. It's been almost a year since our last article on Holacracy [https://www.afternow.io/our-company-is-six-months-into-holacracy-heres-how-were-doing/]. Looking back as our facilitator, I can see where we were, our lessons learned, and how the changes we have made have improved our governing.

What would Doctor Strange do? Our work on a worldwide mixed reality adventure.

By Jesse Vander Does / 31 October , 2016

Bryan testing the Vive with our computer and screen capture hardware in the foreground. More behind-the-scenes photos on Twitter [http://www.twitter.com/afternowlab]. After nine days labored, three cities visited and over 21,000 miles traveled, our team finished helping film "Change Your Reality: A Global Doctor Strange Experience.

Why and how we're porting a virtual reality app into A-Frame

By Philippe Lewicki / 28 October , 2016

OpenHouseVR [http://openhousevr.io] is a simple workflow for real estate agents to show a walkthrough of a house in virtual reality with a Google Cardboard VR headset. We had a custom ThreeJS [https://threejs.org/] 360 House viewer app we created for the second version of OpenHouse VR. The

We created a virtual reality experience for Tarzan

By Bryan Truong / 13 October , 2016

This is our technical log for our VR work supporting Warner Brother's The Legend of Tarzan. For more info see their 360 video experience [http://360.legendoftarzan.com]. The Legend of Tarzan VR project started off as an experience: the user would explore a jungle landscape through a custom Google

We've built a mini map for Hololens so you can navigate your space.

By Melissa Kaplan / 03 September , 2016

With mixed reality's holographic interplay  relying on your scope of vision, you never lose track of your place in  the world. And if you're not even sure where that place is, our dev  Anthony just created a localized, GPS-style Hololens app that can help. HoloMaps is a mini map that

I'm a graphic designer using Tilt Brush. Here's what's working and what needs work.

By Pedro Rodriguez / 18 August , 2016

Tilt Brush is an app for the HTC Vive, and it's quite remarkable. It lets you create with two controllers shaped like chunky wands, which you can use to lay paint down and construct an image. You can even change your brush size and color and change the medium you’

Tales from the Hololens Academy: The many colorful roads to proof-of-concept ideation

By Rafai Eddy / 10 August , 2016

This is part of our series covering our sessions at Microsoft's Hololens Agency Readiness program, something we're excited to be participating in with only a few other agencies. Read more about our work with Hololens (and mixed reality) here [http://blog.htmlfusion.com/tag/hololens/]. During our first session at

Controlling lights with the Hololens and Internet of Things

By Philippe Lewicki / 05 July , 2016

After using the Hololens for a few weeks, it's become very clear that  this device is the missing link between human movement and the Internet  of Things. And the first way we're demonstrating this is by changing  the way we control Philips Hue lights. Right now, you can use a

What I liked about this year's augmented reality headsets at #AWE2016

By Philippe Lewicki / 07 June , 2016

If I would take away one major thing from last week’s Augmented World  Expo in Santa Clara, it's that hardware is still king. AWE's main  sponsor this year, ODG, focused on showing off their next generation of  head displays. Their current product is the R7, which was released last

Our first look at the Hololens

By Philippe Lewicki / 28 April , 2016

We're pleased to be developing augmented reality apps with the Hololens for our clients. Want Hololens apps for your company? Join our interest list. [info@htmlfusion.com] Months before the Hololens was released, our dev shop was called to Redmond, Washington to merge minds with Microsoft's augmented reality developers and

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